Need for Speed: The Run is a racing video game, the 18th title in the long-running Need for Speed franchise, and developed by EA Black Box and published by Electronic Arts. The Wii and 3DS versions were developed by Firebrand Games, the team behind Undercover and Nitro (both DS versions). It was released in North America on November 15, 2011 and November 18, 2011 in Europe.
The game is described as an "illicit, high-stakes race across the country. The only way to get your life back is to be the first from San Francisco to New York. No speed limits. No rules. No allies. All you have are your driving skills and sheer determination
Producers Jason DeLong and Steve Anthony stated during an interview that Black Box aimed to obtain critical acclaim after their last gamereceived universally poor ratings. The Run was in production for three years even though previous Black Box titles had much shorter development periods.[
We played a section of Need for Speed The Run at this year’s Gamescom, and got to see whether it will electrify the franchise like last year’s Hot Pursuit. The long running series got a necessary boost with Burnout developers Criterion making a fantastic over-the-top racing game that had everyone drooling with its speed, gameplay and fantastic graphics. Let's see if the Need for Speed The Run can do it again.
Turbo OutRun
Need for Speed The Run is essentially a race across America, from San Francisco to New York, against a huge number of opponents and the police. The desert race we played actually looked much like Hot Pursuit, and the boost charged by dangerous behavior also makes The Run feel very similar. This is a Need for Speed game, so obviously the emphasis is on fast, good-looking arcade racing, and it certainly delivers.
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