Genre: Multiplayer Combat Game
Rating: ESRB: Teen | PEGI: 16 | USK: 16
Release Date: Available now
Price: Free
Wolfenstein: Enemy Territory (also referred to as simply Enemy Territory, ET, or W:ET) is a free and open source multiplayer first-person shooter video game set during World War II.
It was originally planned to be released as a commercial expansion pack to the popular FPS Return to Castle Wolfenstein (also referred to as RTCW) and later as a standalone game.
However, due to problems with the single-player aspect, the multiplayer portion was released on 29 May 2003 as a freeware standalone game. In January 2004, the source code for the game logic (not the game engine) was released to the benefit of its modding community. The game uses a modified Return to Castle Wolfenstein engine, itself being a heavily modified Quake III: Team Arena engine (id Tech 3, which has been open-source since 2005).
As of the first day of the 2010 QuakeCon, 12 August the entire source code was released under the GNU General Public License v3. Multiple source ports have been started. While the attempts made by OpenWolf and ET:Xreal concentrate on innovating the renderer, the most active community project ET: Legacy focuses on fixing issues by backporting improvements from ioquake3 while staying binary compatible to the original game client, server and its mods.
Return to Castle Wolfenstein is a team game; you will win or fall along with your comrades. The only way to complete the objectives that lead to victory is by cooperation, with each player covering their teammates and using their class special abilities in concert with the others.
Featuring multiplayer support for up to 32 players, Wolfenstein: Enemy Territory is the ultimate test of communication and teamwork on the battlefield. Players join the fray as one of five distinct character classes each with unique combat abilities. The Covert Ops can steal the uniforms of fallen enemies and perform covert reconnaissance behind enemy lines, while Engineers can plant and diffuse land mines as well as construct battlefield structures including bridges, guard towers and forward operations bases in the midst of combat to gain advantages for their team. Medics provide health and revive fallen teammates, as Field Ops use their binoculars to mark enemy positions for a Soldier’s mortar barrage. Each Axis or Allies team can divide itself into smaller fire teams for quick and easy communication using an intuitive messaging system and dynamic command map of the entire battlefield.
PC System Requirements
Software Requirements
English version of Windows® 98/ME/NT4.0 (SP6)/2000/XP operating system (Windows NT 4.0 not recommended for clients)
DirectX® 8.1 or higher
Hardware Requirements
Graphics Card: 3D hardware accelerator with 32 MB with full OpenGL® support
CPU: Pentium III® 600MHz processor or AMD equivalent
RAM: 128 MB RAM
HDD Space: 271 MB free hard disk space for game files, 500 MB for swap files
Internet: Internet connection required for online play (broadband connection recommended for best gameplay experience).